

Likewise, their slate of Divine Spells should allow Pathfinder players to remain capable of protecting their allies even from afar. In emergencies, players should still be able to rely on Flurry of Blows, Smite, Judgment, and Bane. When built properly, this is a long-distance archery build that keeps players safe from a distance but still gives them a lot of room to dish out damage up close. With this Pathfinder playstyle, players take the Ki-empowered sharpshooting of the Zen Archer with the relentless pursuit of the Faith Hunter, resulting in a Zen Archer 3/Faith Hunter 17 split. If players successfully aim for that DEX 19 and INT 18, they’ll be able to dish out spells as a secondary role, practically making them a jack of all trades.Īttributes: STR 15, DEX 18, CON 10, INT 10, WIS 18, CHA 8įans of the holier-than-thou get a chance of being highlighted in Pathfinder: Wrath of the Righteous gameplay, especially when players give the Zen Inquisitor build a shot. As a result, players can tap into almost any weapon setup and take on foes from afar with a bow before slicing them with a longsword up close. This setup is an Eldritch Archer 10/Eldritch Knight 10 split, capitalizing on the ranged options of the base Magus Class as it specializes in the Eldritch Archer Sub-Class before taking Eldritch Knight as a Prestige Class.

Players who want to maximize their magical efficiency in any range of combat would do great with the Eldritch Domination build. Attributes: STR 10, DEX 19, CON 12, INT 18, WIS 10, CHA 8Ĭompared to Dungeons & Dragons where the Fighter taps into magical archery and swordsmanship via the Arcane Archer and Eldritch Knight Archetypes, respectively, the Classes in Pathfinder: Wrath of the Righteous take a more nuanced approach.
